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Release your feeling

December 2024

Sound Interactive Installation 

Duration: 00:02:00

3.5mm Audio Switcher, headphones, lapel microphone

Wood cut, natural acorns, clay, craon

This practice-based interactive installation invites audience participation, offering an immersive sensory experience rooted in audio healing. Based on research into the healing rituals of traditional witchcraft, the project explores its relevance in alleviating emotional distress in contemporary society while demonstrating how cultural beliefs are continually and innovatively integrated into modern healing practices. Additionally, it explores open community-based belief systems in healing.

Release your feeling (Interaction Record)

December 2024

Sound Interactive Installation 

Exhibition record

3.5mm Audio Switcher, headphones, lapel microphone

Wood cut, natural acorns, clay, craon

Participants are invited to engage in an open canvas space to select sound instruments made from natural materials and crayons. Wearing headphones, they listen to processed and amplified sounds of fruits colliding inside the instruments. They then express their perceptual experiences by drawing on a designated table. This process aims to evoke emotional awareness, foster personal emotional regulation, and visually present auditory experiences. The integration of headphones with contemporary audio technology serves as a medium to connect sensory perceptions with emotions, with each participant becoming the creator of their own healing journey. The project evolves in real-time through audience engagement, ultimately forming a collective canvas landscape representing both individual healing and the community’s shared belief in the therapeutic process.

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Release your feeling (Instrument Solo)

December 2024

Sound Interactive Installation 

Duration: 00:00:39

3.5mm Audio Switcher, headphones, lapel microphone

Wood cut, natural acorns, clay, craon

Today’s audio devices serve as mediums for this modern approach to therapy, functioning not only as tools for communication with the spiritual realm—akin to how shamans use drums to connect with souls—but also as conduits for the subtle vibrations of the natural world. The rustling of seeds in the wind, the rhythmic creak of growing vines, and the resonant hum of plant life all become part of this sonic tapestry, merging ancient animistic traditions with contemporary healing practices. While modern sound healing may not explicitly aim to commune with spirits, it echoes the communal rituals of the past, where the whispers of leaves and the songs of seeds were woven into witchcraft’s healing narratives. The efficacy of these practices transcends scientifically measured frequencies; it resides in the psychological and the sacred, in the belief that sound—whether from a tuning fork or a trembling stalk of wheat—carries the power to restore.

Empty

April 2024

Collaborative Unite

Elmira Selivanova, Xin Wang, Chen Jiang, Haoran Lei

 

Interaction Installation

Paper mash, Arduino UNO R3 + distance sensor, Laser cut, wood

Our project aims to respond to the resourceful theme of the Science Gallery, which explores how we can adapt to life in climate emergencies and think about how these resources will change in the future through the material sources we rely on every day. Based on our understanding of “resourceful” and Gaia’s theory, our work “Empty” creates an interactive fairy tale office from the perspective of soil issues.


In a fairy tale world where More-Than-Human Entities have their own bureaucratic institutions, an organization manages the Universal globally. It has a branch, Gaia’s office, which carries out Earth affairs. Gaia’s office has a tangled hierarchical structure with interlinked departments including a department responsible for the realm of soil and land which includes a Public Complaint service. Here, Mr L writes his complaints one by one, but no one responds. Empty encourages a different perspective on the connection between land contamination and global inaction in the face of the climate emergency through the Kafkaesque narrative of the imaginary office where the character attempts to reach someone, but no one is ever there. Through this work, we criticize bureaucracy in environmental issues and establish reflections on soil problems through letters.

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The river flows memory

November 2022

Interactive Installation + Projection+ Documentary

Duration: 00:02:35

Arduino UNO R3 + Ultrasonic sensor, Projector, Water pump, Sand, Water, Acrylic vessels, Variable Size

Documentary record: https://youtu.be/vqFj6qqvEdc

With the river as its medium, this project explores the relationship between people and the river and the changing ways of living in nature. It discovered that a region's people and living situation are connected by the river. Rivers flow and influence human mobility, regardless of the changes in the surroundings and technological age influence. At the same time, a river's changing environment also shows the change in human dwelling. It is a question of humanity's habitation and their cohabitation with nature, underlining the root of human and environmental development. The installation form a landscape where water and images intermingle. Through coding, the water tank creates a water cycle where sands get washed away, gradually forming rivers and mudflats. As the water flows and becomes less, the sand simulates the form of the river and the mudflats, and the walls gradually show video images surrounded by the voices and words of the local residents who, in the documentary, tell their generation's memories of the river. Flowing water, sand, and images of people and rivers intertwine and overlap, and people's river memories gently flow in the water.

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Reimagining Wilderness

September 2022

Interactive installation, realtime imaging

Duration: 00:01:07

Raspberry Pi 4B + Camera, 3.5inch HDMI Display-B

In the project Reconstructing Wildness, I immerse the installation in nature. I proposed plant renovation within our visual framework and further developed it into plant monitoring and gazing. In this project, I use a mini camera (Raspberry pi) as a removable medium and input code to create the effect of capturing live motion. When seeing this broken plastic clay pot lying on the grass, I felt a sense of pastness: it once grew plants but now had lost all its utility and was ignored by every passing pedestrian. I explore the environment digitally. I capture images in real-time through the camera in the pot. As time goes on, the final forms of Being will show on the screen, as the vivid color of green in the image gradually becomes covered by black and white. This particular space is infiltrated both by a silence of intangible dynamics and hidden desires in this land of habitat.

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